Menu Colors

This menu contains functions for work with color tables and gradients.

Gradients

Opens the gradient manager to add or modify gradient entries.

Count Colors used

Gives you the number of palette entries that are actually used by the image or animation.

Get Palette from Brush

Copies the brush color table to the current frame palette. Use the Remap Colors function to fit the image to the new color table.

Import Colors from Brush

Copies as much as possible colors from the current brush to the current image's color table. If not all brush colors can be imported the most important brush colors are used.

Remap Colors (submenu)

If you change the color table but you don't want these changes to take affect to the image, this function adapts all colors of an image to their current color table according to the colors the image had before the change. You can remap the colors of Frames, Brush and Brush to Gradient which remaps the brush to the currently selected gradient. Ideal to use certain palette regions for different graphic elements.

Resample Colors

This function does the same as Remap Colors but the image will be dithered to increase virtual color depth.

Swap FG/BG Color (submenu)

Swaps the current selected foreground color index with the background color index in either Picture/Animation or Brush.

Modify Channel Bit Depth

Opens a dialog box that allows you to reduce the number of bits used for each of the RGB color and alpha channels.

Reduce Colors

Opens a dialog box that allows you to reduce the number of colors used by an image or a range of frames.

Remove unused Colors

Remove colors from the color palette that are not used by any pixel.
Blacken turns the unused colors to black.
Compact will remove the color entries and shifts the ones that follows to fill the gaps.

Remove duplicate Colors

Remove colors from the color palette that are duplicate in the color palette.
Blacken turns the duplicate colors to black.
Compact will remove the color entries and shifts the ones that follows to fill the gaps.

Remove zero Alpha Pixels

Sets all pixels in the color plane to the defined project background color (usually white) that have a zero alpha value. This function is only available for alpha enabled projects.

Load Palette

Loads a color palette from either a palette file or from an image file.

Save Palette

Saves a color palette file.

Related topics

Alpha Primer
Use Color Tile Mapping support functions
Gradient Editor
How to create animated GIF animations
Pro Motion Online Help Contents
Menu Edit
Remove Colors
Tile Mapping Settings