Menu Colors
This menu contains functions for work with color tables and gradients. If you are
using an alpha layer then these functions can be used to modify the table
of alpha values.
Edit Palette
Opens the palette editor.
Edit Gradient
Opens the gradient editor.
Reset to Default
Resets the color palette to the selected standard palette. The standard palette
can be chosen in the Preferences section
Directories.
Count Colors used
Gives you the number of palette entries that are actually used by the image.
Get Palette from Brush
Copies the brush color table to the current frame palette.
Use the "Remap" function to fit the image to the new color table.
Import Colors from Brush
Copies as much as possible colors from the current brush to the current image's
color table. If not all brush colors can be imported the most important brush
colors are used.
Remap Colors (submenu)
If you change the color table but you don't want these changes to take affect
to the image. This function adapts all colors of an image to their current
color table according to the colors the image had before the change.
You can remap the colors of Current Frame, All Frames, Brush and Brush to Gradient
which remaps the brush to the currently selected gradient. Ideal to use certain
palette regions for different graphic tiles.
Resample Colors (submenu)
This function does the same as Remap Colors but the image will be dithered
to increase quality. You can resample the colors of Current Frame and All Frames.
Swap FG/BG Color (submenu)
Swaps the current selected foreground color index with the background color index in either
Picture/Animation or Brush.
Color Tile Mapping (submenu)
This menu includes functions that will help you to create graphics for
hardware platforms using tile oriented palette management systems such as
the Gameboy Color or Gameboy Advance/DS. For an example on how to use these functions please have
a look at in the How to use Gameboy
Color support functions
Tile Mapping Settings
Lets you set up the settings that
define the sort of tiles that are to be used for error checking and optimization.
Check for Errors
Tries to find tiles that don"t match the given tile settings. The error map
is created as a separate indicationlayer that is displayed on top of the image
if needed. As soon as an indication layer is present you can switch it on/off by the
corresponding checkbox on the magnify window. Misplaced or out of range colors (pixels) are
displayed as blue or red pixels where the rest is set to white.
Repair Errors
According to the tile settings misplaced or out of range colors (pixels) are
replaced by color values that are taken from the best matching tile palette.
Optimize Palettes
Scans all tiles and creates a set of best matching palettes where all tiles
are remapped to. The palette colors are sorted by ascending brightness.
Modify Channel Bit Depth
Opens a dialog box that allows you to reduce
the number of bits used for each of the RGB color and alpha channels.
Reduce Colors
Opens a dialog box that allows you to reduce
the number of colors used by an image or a range of frames.
Single Palette
Opens a dialog box that allows you to make
a range of images using the same color table
Copy Palette
Shows a dialog box, where you can copy a
range of the current palette colors to other frame"s color tables.
Remove Colors (submenu)
You can remove certain colors from the current frame:
Remove unused Colors
Removes all colors from the color table which don't appear in the image by
setting these colors to black.
Remove duplicate Colors
Removes all colors from the color table which are duplicated. This
is done by setting these colors to black.
Compact
Removes all colors from the color table which don't appear in the image by deleting
these colors from the color palette and shifting all remaining.
Remove zero Alpha Pixels
Sets all pixels in the color layer to black that have a zero alpha value. This function
is only available for alpha enabled projects.
Load Palette
Loads a color palette from either a palette file or from an image file.
Save Palette
Saves a color palette file.
Related topics
Copy Palette
Edit Palette
Use Gameboy Color support functions
Gradient Editor
How to create animated GIF animations
Pro Motion Online Help Contents
Menu Edit
Reduce Colors Dialog
Tile Mapping Settings