On screen palette

The onscreen palette helps you to quickly select and change colors. It can be enabled using the corresponding option in the menu Options.

The workspace divides into five sections:

RGB editor to control Red, Green and Blue color channels
HSB editor to control Hue, Saturation and Brightness color channels
Palette editor to reorganize, sort, manipulate and ramp palette entries
Multi color HSBC editor to control Hue, Saturation, Brightness and Contrast of a selected color range
Stencil editor to define masked colors to be protected from modification while drawing

Global functions

The detail display shows color information when the mouse pointer is moved over the palette entries: x/X=R,G,B #RRGGBB where
xcolor number (decimal)
Xcolor number (hexadecimal)
R,G,Bdecimal RGB values
#RRGGBBhexadecimal RGB values

Use Web# to edit the currently selected color as hex web code.

Remap colors will remap the original palette colors to the new manipulated palette. That means for every RGB color value of the palette on plugin start will be set to the closest match within the palette when the plugin is closed.

RGB and HSB editor

Use the three sliders to manipulate one of the RGB/HSB color channels. You may also click into the rendered color ranges below the sliders.

double click -->

Double click on a color to open a separate color editor that enables you to enter numeric values.

Palette editor

The palette editor allows you to select multiple color entries to apply color effects like gray, invert or ramp as well as moving the colors around with different modes like replace or swap.



If a color is actually used within the project can be checked using . It will mark every unused color with a cross.

To apply movements or color functions you must select the colors that are to me manipulated.
There are three selection modes:
Click and drag to select every single color under the mouse pointer. Hold Ctrl to deselect colors.
Click and drag to select a continous range of colors.
Click and drag to select a rectangle color range.
Selects all colors that are not used within the project.

Moving colors

As soon as you have selected a color range you can click on it again, hold the mouse button and drag the colors to a new position. When dragging you can hold Alt to compact the selected colors so that they are repositioned side by side. The movement will be applied finally if you either click outside of the selection (cursor turns to ok) or by using the green tick button that appears.
There are four different move modes:
Copies the selected colors to the new position and makes the original colors black.
Copies the colors to the new position.
Swaps the colors of the new position.
Cuts the colors from there old position and inserts the to the new position.

As soon as you start moving a checkbox "Remap Pixels" appears. If you check it then the pixels are remapped to the new color entries. If this option appears green then the pixels can be moved according to the color movement. If the option appears red then the pixels must be remapped throughout the whole color palette, because the color movement covers of removes color values and new color entries must be searched for every pixel.

Color functions

You can apply different standard functions to selected colors (if none is selected then all colors are affected):
Flips the selected color order. Only works with range or rectangle selection.
Turns the selected colors to gray scales.
Makes the selected colors black.
Inverts the selected colors based on their RGB values.
Ramp the selected colors with RGB or HSB mode. Only works with range selection.

Use the Functions... button to open a menu with additional color functions such as sorting or selection. There are five sort modes: by brightness, by hue, by saturation, by color (tries to place nearest colors side by side) and by popularity (sorts by pixel usage), by appearance (the color is first that appears first in the image etc.).

Multi color HSBC editor

The HSBC editor allows you to select multiple color entries to modify Hue, Saturation, Brightness and Contrast.



The selection modes are the same as for the color manipulation.

Stencil Editor

You can make certain colors to be protected when drawing using a stencil mask. To activate it just select colors to be protected with the left mouse button or deselect it with the right mouse button. The mask will be activated and shows the selected areas on the drawing canvas.



Inverts the stencil color selection.
Deactivates the stencil mask by deselecting all colors.
Activates the color pickup tool for stencil colors so that you can choose them with left or right mouse button directly on the canvas.
This can also be done with the normal pipette tool from the rool box


The tolerance setting will also affect colors that are similar to one that is choosen depending on the tolerance level. Auto update Mask will reapply the stencil selection to the mask when the image is modified or switched to another animation frame.

Related topics

Color Dialog
Menu Mask
Menu Options
Palette Window
Tips
Toolbox
Workspace