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Features
All tools are optimized for pixel precise image and animation editing for graphics with up to 256 palettized
colors per frame.
- Extended project management with media types and history
- Simple and alpha transparency
- Keyboard shortcuts can be modified
- File drag and drop
- Fast zoom and preview
- Create or load animations from single image files
- Advanced color reduction
- Cropping and scaling of images/animations
- Configure mouse wheel for different functions
- Unlimited undo
- Layered images and animations
- Pixel size definition to have sizes like 2x1
- RGB channel depth can be selected from 222 to 888
- 16 color PNG support
- Optimize tile based graphics for hand held systems that have
a limited number of colors per tile like Gameboy Advance etc.
- Support for pattern drawing to create endless textures
- Tile map editor with auto optimization, mirroring, felxible export
- AnimStrip files can be created containing frames side by side in a bitmap, PNG/BMP
- Round, rectangular or custom brush shapes
- Transparent brushes
- Animated brushes (brush is animation itself)
- Anti-aliasing
- Over 25 different paint modes such as:
- translucent
- brighten
- darken
- shade
- soften
- color cycle
- halftone
- tint
- Create your own paint modes with a built in formula editor
- Shape tools like circle/rectangle
- filled using texture or solid colors
- hollow with different dot spaces
- Standard tools like
- (poly)line (filled, unfilled)
- curve
- free, rectangular, polygonal selection, magic wand
- spray can
- text using all installed Windows fonts and self defined bitmap fonts
- Flood filling using solid color or different gradient filling methods with 2 dither methods (ordered/random)
- Continous and single dot painting
- Up to 16 different free customable gradients
- AnimPainting to flip frames WHILE drawing
- Masking based on masked pixels or colors (stencil) including quick selection
- Grid to snap the brush to while drawing
- Scaleable zoom grid to create any type of grid including isometric, octagon or box grids
- Light table to lay different keyframes of an animation upon another
to be displayed with different brightnesses. This
effect is also called onion skinning.
- User defined brush grip position
- Use an image as fixed background
- Simultanous display of zoomed and original image
- Full screen mode
- Scaled display of animations while playback
- Onscreen resizeable brush container to work with
different brushes
- Display of position coordinates and dimensions
- Wide range of DPaint-shortcuts (Amiga and PC)
- Draw symmetric images with a special symmetry drawing tool
- Lock mouse movement for precise positioning
- Single color, text or custom brushes selected from an image part
- Support for animated brushes (select an animation as brush)
- Rotate (90°, 180°, free with real time display)
- Mirror
- Resize (free or proportional stretching)
- Outline with color
- Shrink for one pixel row
- Use a brush for pattern filling
- Load/save (anim)brushes
- Minimize a brush or animated brush to their optimal width and height (sprite optimizer)
- Place your brushes into a brush container for parallel use
- Use animated brushes (brush is an animation itself)
- Different delay values for each frame or FPS delay
- Several playback modes (pingpong, loop, play...)
- Scaled animation playback
- speed modification during playback
- Over 14 scaleable transition effects like
- fade in/out, fade over
- window shade
- mosaic fx
- dither dissolve
- zooming
- palette animations (cycling)
- Create animations from your drawing steps or color cycled images
- Color cycling while drawing
- Insert/delete/append/copy/revert ranges of frames
- Load/save animation as single images
- Append animations
- Define colors in RGB/HSV-color sheme
- Web color value editing
- Import 24bit graphics with automatic color reduction
- Floating color palette for fast selection and modification
- Create smooth color ramps
- Use gradients to fill objects with different color shades (linear, contour, radial...)
- Create images containing palette based color cycling
- Sort palette by hue, saturation, brightness or color
- Copy to ranges of colors from one table to another
- Color reduction with optimized or custom color palettes including Floyd/Steinberg dithering for best image quality
- Automatically remove unused or duplicate palette colors
- Import color palettes from image files
- Ordered and random dithering
- Use local (frame dependend) or global color palettes
- load/save palette data
- modify contrast, saturation and brightness of a range of palette colors
- Compuserver GIF89a (.gif)
- Deluxe Paint image (.lbm)
- Dr.Halo CUT (*.cut)
- Amiga Interchange File Format (.iff) / with Anim5 support
- Windows Bitmap (.bmp) up to 24bit
- JPEG (.jpg)
- PC Paintbrush (.pcx)
- Portable Network Graphics (.png)
- Tagged Image (.tga)
- Autodesk Flic (.fli/flc)
- Windows AVI (.avi)
- Sprites (.spr)
- Windows Icon (.ico)
- Windows animated Cursors (.ani)
- Gameboy Cel File (.cel)
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