Tile Map Exporter
This plugin will enable you to export image data as a tile map made up of a PNG-file containing all tile bitmaps and a simple TXT-file containing the tile map itself.
You will need to have pro motion V5.x installed in order to use it.
With V6 this function is included with the tile map exporting functions.
This plugin is freeware. Click here to download.
You should use this plugin in conjunction with the pro motion drawing mode "Auto Tile Completion" which
enables you to draw tiled images. That means you set up the tile size an image is made of and as soon as you modify
(draw) a single tile then all other equal tiles within the image are updated too. So it is a combination of drawing
and creating tile based image maps. This mode can be found in the menu "Mode" of pro motion.
The plugin will create a 256 color PNG image file with all unique tiles side by side and line by line. A new line of tiles is created if 64 tiles are reached.
Sample
Imagine the following image is your game level screen built of tile graphics of 20x20 pixels.

The plugin will examine this image to find unique bitmap tiles (20x20). The result will be the final tile
bitmap containing all tiles to build this level screen.

Besides of that a map is created defining the level screen based on the tiles using their number (index)
within the tile bitmap. This map is a simple text file that can be parsed easily.
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,2,1,0,0,0,0,1,0,0,0,0,1,0,0
3,4,0,0,2,0,0,0,0,0,2,0,0,0,1,2,0,0
4,4,0,0,0,0,0,0,0,1,2,0,0,0,1,2,0,0
0,0,0,0,0,0,0,0,0,1,2,2,0,0,2,0,0,0
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
0,0,0,0,0,0,5,5,0,0,0,0,0,0,0,0,0,0
0,0,0,0,6,5,2,2,5,5,0,0,0,0,0,0,1,2
0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,2
0,0,0,0,0,0,0,0,0,0,0,2,4,2,0,0,1,7
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