The brush container is used to work with different brushes at the same time.
It can be enabled using the corresponding option in the menu Options.
You can place a brush into this container and you can load one from it.
This even works with animated brushes.
With the right mouse button you can place a brush into one of the container
slots and with the left mouse button you can retrieve a brush from it. Use
Shift+left mouse button to swap the current brush with the one in the container
The "C" buttons at the top left corner of each slot can be used to erase
Us Global Container to activate a brush container that is project independent. It can be accessed from every
project. If unchecked the project specific container is used.
You can also store the container contents into a single file for later use. The project specific brush container
is saved with the project file.
Related topicsMenu Options
Tile Mapping Primer