Changes with 7.1.2

Tweak: In palette editor the option “Apply Color Movement to Pixels” now is not used when using the copy mode. Because when copying colors the pixels should still use the original and not the copy.

Fix: Palette issues after compacting unused or duplicate colors with tile map projects.

Fix: Tile Map projects and moving/remapping colors in the palette caused problems because the tile library data was not updated.

Fix: When saving a tile map project with the last tile being an empty duplicate of the 0-tile then crashes appear after reload.

Tweak: If a tile turns empty then the tile map entry was not reset to be the zero tile which required to use “optimize” to get rid of those empty tiles. Now if a tile turns empty then it is replaced by the zero-tile in the tile map.

Fix: Crash when undoing right after creating a new tilemap project.

Fix: On some systems there’s a crash on startup due to a incompatible wintab32.dll.

Fix: Cannot move around the canvas anymore with cursor keys when drawing.

Changes with 7.1.1

There are a lot of changes and fixes. Too much to list all in very detail. Here is an excerpt.

Fix: Symmetry center coordinates inverted with Multi Dot Mirror/Cycle

Fix: Crash when turning single animation layer into single image (global color palette disabled)

Fix: When having Tile Mapping Sync mode off you can accidentally close project with unsaved changes

New Timeline with selection drag & drop etc. .

Fix: Polyline tool did not automatically finish when first dot was hit

Added auto-close option to filled polygon / contour tool.

Double size option to increase size of mouse cursors.

Fix: Text brush creation preview not working when using background color

Allow palette ramps with rectangular color selection in color palette editor. This way also vertical gradients can be created.

New option at palette editor to auto commit color movement.

Fix: Circle with N dots and AnimPainting not working with small circles.

Fix: Busy-cursor after brush rotate.

Fix: N-dots circle not working correctly. With higher N-values the where not placed correctly along the circle outline.

Brightness calculation for sorting and gray scale conversion improvement to better match the perceived brightness of a color.

Remap frames to gradient.

Fix: Layer effect “display other project” did not relocate projects when moved

New window to host different settings for quick access: tool options, paint mode and dither settings, lock grid, symmetry, pen pressure settings

Some quick indicicons moved form main window to layers (spare frame, alpha mode…)

Dark UI skin.

Layer blend modes + opacity at layers window.

Tweak: Layer lock icon is now a button to toggle directly at the layer

New color constraints engine to support error detection for legit hardware systems.

Option to use HSL color scheme instead of HSB.

Color palette generation tool to create colored ramps.

New project creation workflows with preset management.

Fix: Brush resize sometimes not working as well as Shear/Bend

Fix: Picked up brush is not restored when you select a standard brush tip and use Shift + B afterwards

Paint mode values (% scales) can now be edited directly at the color selector area.

Brush tip setting moved to color selectors area.

Transparency mode selection for brush pickup.

Color contrast algorithm in the palette editor renewed to have better results.

Changes with 7.0.10

Fix: New installer software because the previous one did not install if you have more that 2TB free space on the traget drive.

Fix: Hex-Edit in palette window was not usable with “c” because it executed the shortcut of quick copy instead of typing a “c”

Fix: Sometimes the brush did not paint or even a crash appears. It was connected to disabling pen pressure brush size option.

Tweak: Added shortcut settings to clear and invert stencil

Fix: Shift + mouse move did not always lock the correct movement direction.

Changes with 7.0.9

Fix: When there is no gradient that is active for color cycling then animation/create from color cycling crashed.

Fix: Mouse wheel didn’t scroll tile library when the tile library window was over brush container or layers list windows.

Fix: Crash when invoking ‘Print…’ from menu without any open project.

Tweak: Gradient reordering via drag & drop. Resizeable gradient list windows. Speed improvements concerning gradient list display when switching projects.

Fix: When using pipette tool with double click on the canvas then the color change requester opens. After that, using a drawing tool immediately used it actively on the canvas as if the mouse button was pressed.

Fix: AnimBrush “rewind after drawing” option was not working correctly. The rewind was also done if deactivated.

Fix: Curve tool did not work correctly with AnimBrush.

Fix: Crash when undoing the creation of a 3D animation on a new project with single frame.

Fix: Project files could not be loaded that had a mask and where resized before being stored. The mask was saved with a wrong size sometimes leading to weird effects when loading again.

Fix: Slow mouse wheel scrolling in select gradient window and gradient management.

Tweak: Allow closing a project when animation/color cycling is still running.

Fix: Temporary ‘Move canvas’ tool did not deactivate in full screen mode when releasing space bar.

Fix: Copy/Paste multiple frames dialog allowed to enter “0” for frame numbers leading to an error.

Menu entry File/Animation/Append Image… removed because File/Animation/Import Image… does the job.

Fix: Second tile map layer destroyed tiles if the first layer was not empty when adding a new layer

Changes with 7.0.8.1

Fix: Crash when loading a tile map project with multiple layers.

Changes with 7.0.8

Tweak: The “New Project” dialog should enable transparent project by default.

Fix: Store/reload ‘Allow Display Below 1:1’ tickbox setting for full screen mode.

Tweak: If a layer has a transparent color then “clear” should use that transparent color instead of the current 2nd color.

Tweak: Store selected layer index with project and activate on reload.

Tweak: Earlier close with polygon tools. Polygon (brush pickup or draw tool) automatically closes when setting a dot 3 pixels near to the starting point.

Fix: Tile mapping “Remove duplicate Tiles” menu entry was not disabled in non-tilemap projects.

Tweak: adding trackbar editor to several number edit fields.

Fix: Harmless ‘External error’ on startup on some systems when using the Free Edition.

Tweak: Do not allow lock grid and symmetry enabled because this does not make sense and also is not always working.

Feature: Support for drawing tablets. There are pen options to use pressure for:

  • Brush tip size
  • Brush scaling
  • Real time dithering
  • Gradient with dithering
  • Paint mode scale for Brighten, Translucent, Saturation, Hue, Shade, Multi Shade and Halftone
  • AnimBrush frame switch
  • Alpha transparency (opacity value)

The eraser can be used as well for second color/inverse operations or erase.

Feature: Allow for circles with even width and height pixel size for non-centered circle drawing.

Tweak: Centered brush grip is now pixel perfect for brushes with even width or height. Before the brush was half pixel out of center.

Fix: Right click on empty tile areas in the tile library lead to an internal error.

Fix: Error at startup with CrossOver 16.1

Fix: Crash when using tile duplicate mode when placing tiles and using undo later on.

Changes with 7.0.7

Fix: Brush pickup tools did not contain the subsymbol that indicates a tool group.

Fix: Light table did not work in full screen mode

Fix: Color slot shows transparency pattern even if the current layer has a different transparent color.

Fix: Shortcut “D” did not activate Continuous Drawing when “cycle grouped tools…” in the prefs was switched off.

Fix: Crash in tile library palette window if there are duplicated tiles and the window has a certain size.

Tweak: Stay on selected palette editor page when picking up color.

Fix: Double click on empty tile (dashed area) in tile library leads to an error

Fix: Crash when creating first project from clipboard data.

Fix: True color sprite sheet saves wrong when having more than one row.

Fix: Flatten to background option could not be removed when storing as single layer and display of background color was switched off. Example: You had set up displaying a background color on the layer stack. You save the file as sprite sheet (e.g. PNG) and select “flatten to background color”. Then you switch off the background color in the layer stack and save again (even with “save as”). Still the background color is used silently instead of creating a transparent image.

Changes with 7.0.6

Fix: Symmetry drawing caused brush artifacts left on the canvase when used with pattern drawing.

Fix: Remap brush to gradient sometimes introduced wrong transparency to the brush.

Tweak: when using “paste” (Ctrl + C/V) in palette editor then switch cursor to “ok”-shape

Tweak: Shortcuts for animation playback can toggle playback and stop now.

Tweak: Automatically switching to ‘Edit Stencil Mask’ when invoking ‘Quick selection’ (E) and reselect previously active area when leaving quick selection

Fix: Undo was not working AnimPainting (hold ALT and draw).

Fix: When using “keep cell boundaries” on a grid that is not aligned to 0x0 but e.g. 5×5 then drawing a line from lower right to top left snapped to wrong positions.

Tweak: “tile palette” for tile map projects consequently renamed to be “tile library”

‘Layer modification settings’ of menu Layers removed. In the scroll submenu you can now decide which layers to scroll. The operation of “Flip” of menu “Frame” was replaced by the operation from “Flip Frames…” of menu “Animation”. So there will open a requester asking for frame range and layer settings now.

Fix: There was a slight brush distorted when creating 3D animations.

Fix: When switching from two displays back to one from time to time then some dialogs have been displayed outside the visible area.

Tweak: Tile library window now has a vertical scrollbar only and supports mouse wheel and auto track.

Tweak: Tile mapping settings window is now resizeable

Fix: Tile zoom window hides behind tile library window when opening and closing a modal dialog.

Fix: Brush container did not work correctly with saved window positon (alternative).

Fix: Top level windows have been still weird when switching between applications.

Fix: Crash with vertical line contour gradient on small areas.

Fix: Layer effect “display other project” crashed when using current project.

Fix: File drag drop not working when splash screen is switched off.

Tabs are now used in the brush container to select between global and project brush container.

Tabs are now used in the palette window to select between color selection and extended edit modes.

Added new “Inline Contour Gradient” fill mode. It fills the shape with colors of the gradient from outside in.

Changes with 7.0.5

Paint mode “shade” has been slowed down to only apply a single shade step until the mouse button is released. Re-factoring of the brush container:

  • dynamically add slots without having a full set predefined
  • selection of multiple slots + drag/drop, copy, paste, delete…
  • background definition
  • slot size definition
  • auto slot alignment to have only a vertical scrollbar for faster navigation
  • auto zoom
  • animated brush indicator

Decoupled lock grid and symmetry settings to have separate tool box icons and settings dialog.

Added X- and Y-Mirroring to the symmetry tool.

Lock grid can now display the corresponding grid lines by option.

Toggle for symmetry mode so that symmetry can lie between 2 pixels.

Fix: mirror settings not working when creating tile map from image.

Undo for frame speed settings.

Fix: Create animation (3D) did not work with alpha transparent brushes.

Fix: Strange behavior of paint mode settings edit fields when entering numbers.

Palette editor changes:

  • improved palette entry selection/move with single entries
  • enabled color ramp in single color selection mode
  • new selection visualization
  • when moving colors then the corresponding pixels are moved too by option which
  • instead of auto-cancel do auto-ok when an operation is in progress and the mouse leaves the window is a better approach than the auto remap option

Fix: Crash when File / Load Animation… with certain avi files.

Letting the main tool key only cycle through tools that have no shortcut defined.

Fix: Fix Background stored the visible brush when using keyboard shortcut.

Moved File/Recent Files menu below File/Project Settings

Fix: CTRL based shortcuts sometimes leave the pipette active.

Changes with 7.0.4

Tweak: Improved filter with keyboard settings to also search for keys like “Ctrl + A”.

Update information feature.

Tweak: Left click on selected tool brings settings window on top. Useful for when using pinned windows.

Keyboard shortcut settings have been moved to a separate (larger) settings dialog.

Switch to display or hide light table layers in magnify and animation window separately.

Tool cycling (e.g. “B” for brush pickup tools or “V” for lines) can now be disabled in the preferences.

Fix: Changes in connected tile map projects did not trigger the “unsaved changes” flag which led to inconsistent tile data.

You can now define a shortcut for every single line tool.

Tweak: User folder is used as initial default for save/load dialog instead of the app folder.

Fix: Symmetry “place center” function not correctly working with tile maps.

Tweak: Symmetry center is now project center by default.

Tweak: Save scroll frame settings for next restart (menu Frame/Scroll/Scroll current Frame only).

Fix: Crash when enabling sync mode (tile mapping).

Fix: Crash when using paste frame(s) function with position offset.

Changes with 7.0.3.1

Fix: Adding layer not working with tile map projects.

Changes with 7.0.3

Tweak: Improving quick mask/stencil selection (E key) to also work on empty mask/stencil when using right mouse button to remove selection area or stencil mask colors.

Fix: Crash when creating a tile map project from an image with alpha plane and using tile map data export function.

Fix: Spare frame is enabled with new projects although being empty.

Feature: Layer effects are now availabe for free edition.

Feature: Layer effect “Display other project” was extended to repeat the project frame horizontally and/or vertically to apply endless tiling. See effect settings.

Feature: Layer effect “Display other project” was extended to have a dynamic x/y offset depending on the frame index displayed for the master project. This way you can apply automatic scrolling of external project display while animating the master project. This can be used for (e.g.) parallax effects like this where every parallax level is a separate project displayed with a master project’s layer:

See effect settings.

Fix: Layer flattening on file export glitched under certain conditions leading to missing image data.

Feature: Quick operations (copy, swap, ramp) for RGB/HSB tab added in palette editor:

Fix: Playback buttons did not allow switching between play modes directly without hitting stop before.

Fix: Single image layer disabled for tile map projects because it is not supported yet and leads to bad side effects.

Fix: “Layer effect “Display other project”‘s “on top” setting did not work correctly.

Fix: Animation Window not updated in full-screen view.

Feature: Modify color channel bit depth now undoable. Changes can now also be applied without changing channel bit values to re-format a palette that has been loaded into the project.

Fix: Lock grid height could not be set to “1” anymore.

Fix: Crash when using “duplicate layer” function on a tile map project layer.

Feature: It is now possible to have both PM NG and PM 6.5 open at the same time.

Fix: Single image layers have been cleared when inserting or copying frames.

Fix: Crash on exit happening sometimes on CrossOver (Mac)

Tweak: Automatic activation of web color edit in onscreen palette is now an option.

Tweak: Added default keyboard shortcuts for colour reduction functions (menu Colors).

Major changes from 6.5 to Release 7.0.2

(Only major changes are mentioned. Please check the Free Edition to play with Pro Motion NG when you are used to V6.5 yet. It will give you a better impression about the changes.)

All new layer engine with lock layer, merging, layer effects (stoke, display other project), duplicate etc.

Key frame settings (color/title).

New light table system.

New gradient engine including auto slots.

Pixel perfect drawing to remove smeared pixels/jaggies when drawing freehand with single pixel brush.

Redone Copy/Paste of multiple frames.

Improved edge line displays/cross hairs for canvas tools like brush pickup, filed polygon etc.

Support of Ctrl-C/Ctrl-V in palette editor (RGB/HSB views).

Option to have a pan around the canvas to be able to move corners to the middle of the window.

New color edit dialog with color preset slots.

Sterero drawing (experimental).

Free Edition with some features switched off.

Lots of UI changes incl. better Windows 10 compatibility.

Lots of smaller tweaks and fixes.