New Project
This Dialog is displayed when creating a new animation or image project.

When creating a new project you can choose of different predefined media types:
·Unspecified does not define any default settings.
·Animated GIF just defines that an animation is stored as GIF file when it is to be saved
(menu File->Save Animation).
·Animated Cursor defines that an animation is stored as ANI (Windows cursor) file when it is to be saved
(menu File->Save Animation). Also the width and height is limited
to 32 pixels.
·Windows Icon defines that an image is stored as ICO (Windows icon) file when it is to be saved
(menu File->Save Image). Also the width and height is limited
to be 256 pixels maximum.
·Tile Maps creates a new tile map project where your images are built from tiles in a tile library.
See Tile Mapping Primer for further information
·Bitmap Font is used to create images used as a bitmap font.
See Bitmap Fonts for further information
Define the Width and Height for the new image or
animation and set the Number of Frames you need.
Brush size uses the current brush's width/height
and if it's an animated brush the number of frames it contains.
Keep current color palette uses the color palette that is currently active
as default palette for the new project.
Check Use Alpha Transparency if you want your project to support an alpha layer.
See Alpha Primer for further information.
History contains a list of recently used project sizes (width x height : frames).
Predefined shows resolutions that are predefined in the file "resolutions.txt" which can be found
in the folder where the software is installed. It is a simple text file where you can enter values like
x:.
Background enables you to define the initial background color for the project.
Additionaly you can set the background to be Transparent.
The default background color can be White, Black or a user defined color
from the default palette (This palette entry:).
Memory Usage shows you the amount of memory the project
will utilize and the free memory that can be used.
As a rule of thumb you should only use three quarters of your physical
memory otherwise the system swaps animation data to disk and back slowing
down the playback speed.
Load Image / Load Animation can be used to create a new project from an image/animation file.
Load single images can be used to create a new animation project from single image files.
Use Brush creates a new project from the current brush.
From Clipboard creates a new project from image data located in the clipboard, if any.
Settings define different options for the new project. See project settings for details.
Related topics
Bitmap fonts
How to create animated Cursors or Icons
How to create animated GIF animations
Menu File
Tile Mapping Primer
Tips