New Project (submenu)Create...
Opens the dialog to setup project type, sizes and the number of frames, palette etc. to be created.
Create from Brush
Will use the contents of the current brush for creating a new project from it.
Create from Clipboard Contents
If there are graphic data in the clipboard then you can use this function to create new project from it.
Create from single Images...
Lets you define a range of single images to create a new project from.
Recent Files (submenu)Contains a list of files that have been used recently.
Load ProjectLoads a previously saved project. You should save your work as a project file whenever possible because there are a lot of options that can not be stored in a simple image or animation file.
Save ProjectAllows you to save the current project under the name you have saved it before without asking you for a filename -> quick save.
Save Project asSaves the current project to a new file.
Save all modifiedSaves all projects that have been modified during the session.
Close ProjectCloses the current project.
Load ImageOpens the common dialog for loading files under Windows and enables you to select an image that is to be loaded. Normally only 256 color images are supported for reading. True color images are only supported for certain file types. If such an image is loaded then a dialog appears for automatic color reduction.
Save ImageAllows you to save the current image under the name you have saved it before without asking you for a filename -> quick save.
Save Image asOpens the common dialog for saving files under Windows and enables you to enter a new filename for the current image and saves it with one of the supported file types.
Load AnimationOpens the common dialog for loading files under Windows and enables you to select an animation that is to be loaded. If a Windows AVI file is loaded the dialog for color quantization appears as described for Load Image.
When loading an AnimStrip image then a special settings dialog may appear if the layout of the AnimStrip is unknown.
Save AnimationAllows you to save the current animation under the name you have saved it before without asking you for a filename -> quick save.
Save Animation asOpens the common dialog for saving files under Windows and enables you to enter a new filename for the current animation and to save it with one of the supported file types.
When saving an AnimStrip image then a special settings dialog appears. The information for the AnimStrip layout is stored into a second file with the extension "asd". If you copy an AnimStrip bmp file to another location, be sure to copy the asd file too!
Animation (submenu)Append single Images lets you define a range of single images to be appended to the current one.
Append Animation loads an animation and appends it to the last frame of the current animation.
Save as single Images shows a dialog box, where you can save an animation to single image files frame by frame.
Import Image loads an image file into the current frame.
Project SettingsEach project can have special settings which can be modified here.
PreferencesHere you can customize a lot of tools and functions of the application.
The preferences are divided into different sections.
Keyboard Shortcuts..Set up or modify keyboard shortcuts for application functions in this dialog.
Related topicsSprite Sheet / AnimStrip settings
PICO-8 Fantasy Console
Save Animation as single Images
Tile Mapping Primer
Last modified: 31 March 2019